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2018-05-16|818阅||

摘要:packagetankwar;   importjava.awt.Color; importjava.awt.Font; importjava.awt.Graphics; importjava.awt.event.Key

packagetankwar;
 
importjava.awt.Color;
importjava.awt.Font;
importjava.awt.Graphics;
importjava.awt.event.KeyEvent;
importjava.awt.event.KeyListener;
importjava.io.File;
importjava.io.FileInputStream;
importjava.util.ArrayList;
importjava.util.Random;
 
importjavax.swing.BorderFactory;
importjavax.swing.ImageIcon;
importjavax.swing.JFrame;
importjavax.swing.JPanel;
 
importtankwar.Tank.Direction;
importbarrier.EnemyBorn;
importbarrier.Gold;
importbarrier.Home;
importbarrier.Iron;
importbarrier.SelfBorn;
importbarrier.Wall;
/**
 * Java学习交流QQ群:589809992 我们一起学Java!
 */
publicclassTankWarimplementsKeyListener {
  staticbooleanTIMEOUT =false;
  privateJFrame f;
  privateJPanel gamePanel;
  privatePanelShow messgePanel;
  privatemyPanel p;
  privateTank myTank;
  publicstaticfinalintAREA_WIDTH =830;
  publicstaticfinalintAREA_HEIGHT =800;
  privateArrayList<Missle> missles =newArrayList<Missle>();
  privateArrayList<Tank> allTanks =newArrayList<Tank>();
  privateArrayList<Boom> booms =newArrayList<Boom>();
  privateArrayList<Wall> walls =newArrayList<Wall>();
  privateArrayList<Iron> irons =newArrayList<Iron>();
  privateArrayList<Gold> golds =newArrayList<Gold>();
  privateArrayList<Item> items =newArrayList<Item>();
  privateArrayList<EnemyBorn> enemyBorns =newArrayList<EnemyBorn>();
  privateSelfBorn selfBorn;
  privateHome home;
  privateTank enemyTank;
  privateRandom r;
  privateImageIcon backGround;
  privatefinalString map;
  privateinttankMax;
  privatebooleanover =false;
  privatestaticintselfMax =3;
  privatebooleanwin;
  privatebooleanflash =false;
  privateTankWar tw =this;
  staticintSCORE =0;
 
  privatefinalJFrame mainF;
  privateintstyle;
 
  publicTankWar(String map,inttankMax, JFrame mainF,intstyle)
      throwsException {
    this.map = map;
    this.tankMax = tankMax;
    this.mainF = mainF;
    this.style = style;
    init();
  }
 
  privatevoidinit() {
    f =newJFrame("坦克大战 V3.0");
    gamePanel =newJPanel(null);
    p =newmyPanel();
    p.setBackground(Color.WHITE);
    r =newRandom();
    messgePanel =newPanelShow();
    initMap(newFile("map/"+ map));
 
    try{
      myTank =newTank(selfBorn.getX(), selfBorn.getY(),true, allTanks,
          walls, irons, golds, missles, home, booms, style);
    }catch(Exception e1) {
    }
    myTank.setDir(Direction.U);
 
    allTanks.add(myTank);
    addTank();
    try{
      backGround =newImageIcon(
          TankWar.class.getResource("/pic/whiteback.jpg"));
    }catch(Exception e) {
    }
 
    p.setBorder(BorderFactory.createEtchedBorder(Color.BLACK, Color.WHITE));
    p.setSize(AREA_WIDTH, AREA_HEIGHT);
    messgePanel.setBounds(AREA_WIDTH,0,200, AREA_HEIGHT);
    gamePanel.add(messgePanel);
    gamePanel.add(p);
    f.add(gamePanel);
    f.setBounds(0,0, AREA_WIDTH +200, AREA_HEIGHT);
    f.setDefaultCloseOperation(3);
    f.setResizable(true);
    f.setFocusable(true);
    f.addKeyListener(this);
    f.setVisible(true);
 
    newThread(newRunnable() {
      publicvoidrun() {
        while(!over) {
          if(!myTank.isLive()) {
            selfMax--;
            if(selfMax <0) {
              f.removeKeyListener(tw);
              over =true;
              win =false;
              break;
            }else{
              myTank.setLevel(1);
              myTank.setX(selfBorn.getX());
              myTank.setY(selfBorn.getY());
              myTank.setDir(Direction.U);
              myTank.setHp(50);
              myTank.setLive(true);
            }
          }
          if(tankMax <=0&& allTanks.size() ==1) {
            f.removeKeyListener(tw);
            over =true;
            win =true;
          }
          if(!home.isLive()) {
            f.removeKeyListener(tw);
            over =true;
            win =false;
          }
          p.repaint();
          myTank.move();
          for(inti =1; i < allTanks.size(); i++) {
            allTanks.get(i).move();
            allTanks.get(i).setNoFire(myTank.getNoFire() +1);
            // if(allTanks.get(i).getX()%5==0&&allTanks.get(i).getY()%5==0)
            aI(allTanks.get(i));
          }
          if(allTanks.size() <= enemyBorns.size() +1)
            addTank();
          myTank.setNoFire(myTank.getNoFire() +1);
          messgePanel.setEnemyCount(tankMax);
          messgePanel.setSelfCount(selfMax);
          messgePanel.setScore(SCORE);
          if(SCORE %500==0) {
            SCORE +=100;
            Item item =newItem(allTanks, booms, irons, home);
            items.add(item);
            item.start();
          }
          try{
            Thread.sleep(30);
          }catch(InterruptedException e) {
          }
        }
 
        over();
      }
 
    }).start();
 
  }
 
  privateclassmyPanelextendsJPanel {
    /**
     *
     */
    privatestaticfinallongserialVersionUID = 4408440723797225328L;
 
    @Override
    publicvoidpaintComponent(Graphics g) {
      super.paintComponent(g);
      g.drawImage(backGround.getImage(),0,0,null);
      for(intj =0; j < walls.size(); j++) {
        walls.get(j).draw(g);
      }
      for(intj =0; j < irons.size(); j++) {
        irons.get(j).draw(g);
      }
      for(intj =0; j < golds.size(); j++) {
        golds.get(j).draw(g);
      }
      for(intj =0; j < enemyBorns.size(); j++) {
        enemyBorns.get(j).draw(g);
      }
      home.draw(g);
      selfBorn.draw(g);
 
      for(intj =0; j < allTanks.size(); j++) {
        allTanks.get(j).drawTank(g);
      }
      for(intj =0; j < irons.size(); j++) {
        irons.get(j).draw(g);
      }
 
      for(inti =0; i < missles.size(); i++) {
        missles.get(i).drawMissle(g);
        if(!missles.get(i).isLive())
          missles.remove(i);
      }
      for(inti =0; i < booms.size(); i++) {
        if(booms.get(i).isLive())
          booms.get(i).drawBoom(g);
        else
          booms.remove(i);
      }
      for(intj =0; j < items.size(); j++) {
        if(!items.get(j).isLive()) {
          items.remove(j);
          continue;
        }
        items.get(j).draw(g);
      }
      if(over)
        drawOver(g);
      messgePanel.repaint();
    }
  }
 
  @Override
  publicvoidkeyTyped(KeyEvent e) {
    // TODO Auto-generated method stub
 
  }
 
  @Override
  publicvoidkeyPressed(KeyEvent e) {
    if(over) {
      if(e.getKeyCode() == KeyEvent.VK_F1) {
        over =false;
        missles.clear();
        allTanks.clear();
        booms.clear();
        walls.clear();
        irons.clear();
        golds.clear();
        enemyBorns.clear();
        try{
          init();
        }catch(Exception e1) {
        }
      }else{
        f.setVisible(false);
        mainF.setSize(800,800);
        mainF.setVisible(true);
      }
    }elseif(e.getKeyCode() == KeyEvent.VK_SPACE) {
      myTank.fire();
    }else{
      myTank.keyPress(e);
    }
  }
 
  @Override
  publicvoidkeyReleased(KeyEvent e) {
 
    myTank.keyReleased(e);
  }
 
  publicvoidaI(Tank tank) {
    if(TIMEOUT) {
      tank.setUp(false);
      tank.setLeft(false);
      tank.setDown(false);
      tank.setRight(false);
      return;
    }
 
    if(r.nextInt(40) ==0)
      tank.fire();
    if(r.nextInt(10) ==0) {
      if(tank.getX() >= myTank.getX()
          && tank.getX() <= myTank.getX() + Tank.SIZE
          && tank.getY() > myTank.getY()) {
        tank.setUp(true);
        tank.setLeft(false);
        tank.setDown(false);
        tank.setRight(false);
        tank.setDir(Direction.U);
        return;
      }elseif(tank.getX() >= myTank.getX()
          && tank.getX() <= myTank.getX() + Tank.SIZE
          && tank.getY() < myTank.getY()) {
        tank.setUp(false);
        tank.setLeft(false);
        tank.setDown(true);
        tank.setRight(false);
        tank.setDir(Direction.D);
        return;
      }
 
      elseif(tank.getX() > myTank.getX()
          && tank.getY() >= myTank.getY()
          && tank.getY() <= myTank.getY() + Tank.SIZE) {
        tank.setUp(false);
        tank.setLeft(true);
        tank.setDown(false);
        tank.setRight(false);
        tank.setDir(Direction.L);
        return;
      }elseif(tank.getX() < myTank.getX()
          && tank.getY() >= myTank.getY()
          && tank.getY() <= myTank.getY() + Tank.SIZE) {
        tank.setUp(false);
        tank.setLeft(false);
        tank.setDown(false);
        tank.setRight(true);
        tank.setDir(Direction.R);
        return;
      }
    }
    if(tank.getX() <=0) {
      tank.setUp(false);
      tank.setLeft(false);
      tank.setDown(false);
      tank.setRight(true);
      tank.setDir(Direction.R);
    }
    if(tank.getY() <=0) {
      tank.setUp(false);
      tank.setLeft(false);
      tank.setDown(true);
      tank.setRight(false);
      tank.setDir(Direction.D);
    }
    if(tank.getX() >= AREA_WIDTH - Tank.SIZE) {
      tank.setUp(false);
      tank.setLeft(true);
      tank.setDown(false);
      tank.setRight(false);
      tank.setDir(Direction.L);
    }
    if(tank.getY() >= AREA_HEIGHT - Tank.SIZE) {
      tank.setUp(true);
      tank.setLeft(false);
      tank.setDown(false);
      tank.setRight(false);
      tank.setDir(Direction.U);
    }elseif(r.nextInt(300) ==1) {
      tank.setUp(true);
      tank.setLeft(false);
      tank.setDown(false);
      tank.setRight(false);
      tank.setDir(Direction.U);
    }
 
    elseif(r.nextInt(300) ==2) {
      tank.setUp(false);
      tank.setLeft(true);
      tank.setDown(false);
      tank.setRight(false);
      tank.setDir(Direction.L);
    }elseif(r.nextInt(300) ==3) {
      tank.setUp(false);
      tank.setLeft(false);
      tank.setDown(true);
      tank.setRight(false);
      tank.setDir(Direction.D);
    }elseif(r.nextInt(300) ==4) {
      tank.setUp(false);
      tank.setLeft(false);
      tank.setDown(false);
      tank.setRight(true);
      tank.setDir(Direction.R);
    }
  }
 
  publicvoidinitMap(File file) {
    try{
      FileInputStream read =newFileInputStream(file);
      for(inti =0; i < AREA_HEIGHT /50; i++) {
        for(intj =0; j < AREA_WIDTH /50; j++) {
          switch(read.read()) {
          case1:
            walls.add(newWall(j *50, i *50));
            break;
          case2:
            irons.add(newIron(j *50, i *50));
            break;
          case3:
            golds.add(newGold(j *50, i *50));
            break;
          case4:
            selfBorn =newSelfBorn(j *50, i *50);
            break;
          case5:
            enemyBorns.add(newEnemyBorn(j *50, i *50));
            break;
          case6:
            home =newHome(j *50, i *50);
            break;
          }
        }
      }
      read.close();
    }catch(Exception e) {
    }
    ;
  }
 
  publicvoidaddTank() {
    if(tankMax <=0)
      return;
    for(inti = allTanks.size(); i < enemyBorns.size() +1; i++) {
      try{
        inttemp = r.nextInt(enemyBorns.size());
        enemyTank =newTank(enemyBorns.get(temp).getX(), enemyBorns
            .get(temp).getY(),false, allTanks, walls, irons,
            golds, missles, home, booms, r.nextInt(3) +1);
      }catch(Exception e) {
        e.printStackTrace();
      }
      enemyTank.setDir(Direction.D);
      enemyTank.setDown(true);
      allTanks.add(enemyTank);
      tankMax--;
      if(tankMax <=0)
        return;
    }
  }
 
  publicstaticvoidaddMyTankLives() {
    selfMax++;
  }
 
  privatevoidover() {
 
    for(inti =0; i < AREA_HEIGHT /50; i++) {
      for(intj =0; j < AREA_WIDTH /50; j++) {
        irons.add(newIron(j *50, i *50));
        p.repaint();
        try{
          Thread.sleep(5);
        }catch(InterruptedException e) {
        }
      }
    }
    while(true) {
      flash = !flash;
      p.repaint();
      try{
        Thread.sleep(1000);
      }catch(InterruptedException e) {
      }
      f.addKeyListener(this);
    }
  }
 
  privatevoiddrawOver(Graphics g) {
    p.repaint();
    g.setColor(Color.red);
    g.setFont(newFont("Arial",1,100));
    g.drawString("GAME OVER",100,200);
    g.setFont(newFont("Arial",2,50));
    if(win)
      g.drawString("Congratulation! You Win!",100,400);
    else
      g.drawString("So Sorry, You Lose!",100,400);
    if(flash) {
      g.setFont(newFont("Arial",2,30));
      g.setColor(Color.BLACK);
      g.drawString("Press F1 to try again...,",150,500);
      g.drawString("Press the other Key to Return the Title...,",150,
          600);
    }
  }
}
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