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云代码 - java代码库

java版坦克大战游戏源码

2013-03-02 作者: 小蜜锋举报

[java]代码库

package tankwar;

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.io.File;
import java.io.FileInputStream;
import java.util.ArrayList;
import java.util.Random;

import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;

import tankwar.Tank.Direction;
import barrier.EnemyBorn;
import barrier.Gold;
import barrier.Home;
import barrier.Iron;
import barrier.SelfBorn;
import barrier.Wall;

public class TankWar implements KeyListener {
	static boolean TIMEOUT = false;
	private JFrame f;
	private JPanel gamePanel;
	private PanelShow messgePanel;
	private myPanel p;
	private Tank myTank;
	public static final int AREA_WIDTH = 830;
	public static final int AREA_HEIGHT = 800;
	private ArrayList<Missle> missles = new ArrayList<Missle>();
	private ArrayList<Tank> allTanks = new ArrayList<Tank>();
	private ArrayList<Boom> booms = new ArrayList<Boom>();
	private ArrayList<Wall> walls = new ArrayList<Wall>();
	private ArrayList<Iron> irons = new ArrayList<Iron>();
	private ArrayList<Gold> golds = new ArrayList<Gold>();
	private ArrayList<Item> items = new ArrayList<Item>();
	private ArrayList<EnemyBorn> enemyBorns = new ArrayList<EnemyBorn>();
	private SelfBorn selfBorn;
	private Home home;
	private Tank enemyTank;
	private Random r;
	private ImageIcon backGround;
	private final String map;
	private int tankMax;
	private boolean over = false;
	private static int selfMax = 3;
	private boolean win;
	private boolean flash = false;
	private TankWar tw = this;
	static int SCORE = 0;

	private final JFrame mainF;
	private int style;

	public TankWar(String map, int tankMax, JFrame mainF, int style)
			throws Exception {
		this.map = map;
		this.tankMax = tankMax;
		this.mainF = mainF;
		this.style = style;
		init();
	}

	private void init() {
		f = new JFrame("坦克大战 V3.0");
		gamePanel = new JPanel(null);
		p = new myPanel();
		p.setBackground(Color.WHITE);
		r = new Random();
		messgePanel = new PanelShow();
		initMap(new File("map/" + map));

		try {
			myTank = new Tank(selfBorn.getX(), selfBorn.getY(), true, allTanks,
					walls, irons, golds, missles, home, booms, style);
		} catch (Exception e1) {
		}
		myTank.setDir(Direction.U);

		allTanks.add(myTank);
		addTank();
		try {
			backGround = new ImageIcon(
					TankWar.class.getResource("/pic/whiteback.jpg"));
		} catch (Exception e) {
		}

		p.setBorder(BorderFactory.createEtchedBorder(Color.BLACK, Color.WHITE));
		p.setSize(AREA_WIDTH, AREA_HEIGHT);
		messgePanel.setBounds(AREA_WIDTH, 0, 200, AREA_HEIGHT);
		gamePanel.add(messgePanel);
		gamePanel.add(p);
		f.add(gamePanel);
		f.setBounds(0, 0, AREA_WIDTH + 200, AREA_HEIGHT);
		f.setDefaultCloseOperation(3);
		f.setResizable(true);
		f.setFocusable(true);
		f.addKeyListener(this);
		f.setVisible(true);

		new Thread(new Runnable() {
			public void run() {
				while (!over) {
					if (!myTank.isLive()) {
						selfMax--;
						if (selfMax < 0) {
							f.removeKeyListener(tw);
							over = true;
							win = false;
							break;
						} else {
							myTank.setLevel(1);
							myTank.setX(selfBorn.getX());
							myTank.setY(selfBorn.getY());
							myTank.setDir(Direction.U);
							myTank.setHp(50);
							myTank.setLive(true);
						}
					}
					if (tankMax <= 0 && allTanks.size() == 1) {
						f.removeKeyListener(tw);
						over = true;
						win = true;
					}
					if (!home.isLive()) {
						f.removeKeyListener(tw);
						over = true;
						win = false;
					}
					p.repaint();
					myTank.move();
					for (int i = 1; i < allTanks.size(); i++) {
						allTanks.get(i).move();
						allTanks.get(i).setNoFire(myTank.getNoFire() + 1);
						// if(allTanks.get(i).getX()%5==0&&allTanks.get(i).getY()%5==0)
						aI(allTanks.get(i));
					}
					if (allTanks.size() <= enemyBorns.size() + 1)
						addTank();
					myTank.setNoFire(myTank.getNoFire() + 1);
					messgePanel.setEnemyCount(tankMax);
					messgePanel.setSelfCount(selfMax);
					messgePanel.setScore(SCORE);
					if (SCORE % 500 == 0) {
						SCORE += 100;
						Item item = new Item(allTanks, booms, irons, home);
						items.add(item);
						item.start();
					}
					try {
						Thread.sleep(30);
					} catch (InterruptedException e) {
					}
				}

				over();
			}

		}).start();

	}

	private class myPanel extends JPanel {
		/**
		 * 
		 */
		private static final long serialVersionUID = 4408440723797225328L;

		@Override
		public void paintComponent(Graphics g) {
			super.paintComponent(g);
			g.drawImage(backGround.getImage(), 0, 0, null);
			for (int j = 0; j < walls.size(); j++) {
				walls.get(j).draw(g);
			}
			for (int j = 0; j < irons.size(); j++) {
				irons.get(j).draw(g);
			}
			for (int j = 0; j < golds.size(); j++) {
				golds.get(j).draw(g);
			}
			for (int j = 0; j < enemyBorns.size(); j++) {
				enemyBorns.get(j).draw(g);
			}
			home.draw(g);
			selfBorn.draw(g);

			for (int j = 0; j < allTanks.size(); j++) {
				allTanks.get(j).drawTank(g);
			}
			for (int j = 0; j < irons.size(); j++) {
				irons.get(j).draw(g);
			}

			for (int i = 0; i < missles.size(); i++) {
				missles.get(i).drawMissle(g);
				if (!missles.get(i).isLive())
					missles.remove(i);
			}
			for (int i = 0; i < booms.size(); i++) {
				if (booms.get(i).isLive())
					booms.get(i).drawBoom(g);
				else
					booms.remove(i);
			}
			for (int j = 0; j < items.size(); j++) {
				if (!items.get(j).isLive()) {
					items.remove(j);
					continue;
				}
				items.get(j).draw(g);
			}
			if (over)
				drawOver(g);
			messgePanel.repaint();
		}
	}

	@Override
	public void keyTyped(KeyEvent e) {
		// TODO Auto-generated method stub

	}

	@Override
	public void keyPressed(KeyEvent e) {
		if (over) {
			if (e.getKeyCode() == KeyEvent.VK_F1) {
				over = false;
				missles.clear();
				allTanks.clear();
				booms.clear();
				walls.clear();
				irons.clear();
				golds.clear();
				enemyBorns.clear();
				try {
					init();
				} catch (Exception e1) {
				}
			} else {
				f.setVisible(false);
				mainF.setSize(800, 800);
				mainF.setVisible(true);
			}
		} else if (e.getKeyCode() == KeyEvent.VK_SPACE) {
			myTank.fire();
		} else {
			myTank.keyPress(e);
		}
	}

	@Override
	public void keyReleased(KeyEvent e) {

		myTank.keyReleased(e);
	}

	public void aI(Tank tank) {
		if (TIMEOUT) {
			tank.setUp(false);
			tank.setLeft(false);
			tank.setDown(false);
			tank.setRight(false);
			return;
		}

		if (r.nextInt(40) == 0)
			tank.fire();
		if (r.nextInt(10) == 0) {
			if (tank.getX() >= myTank.getX()
					&& tank.getX() <= myTank.getX() + Tank.SIZE
					&& tank.getY() > myTank.getY()) {
				tank.setUp(true);
				tank.setLeft(false);
				tank.setDown(false);
				tank.setRight(false);
				tank.setDir(Direction.U);
				return;
			} else if (tank.getX() >= myTank.getX()
					&& tank.getX() <= myTank.getX() + Tank.SIZE
					&& tank.getY() < myTank.getY()) {
				tank.setUp(false);
				tank.setLeft(false);
				tank.setDown(true);
				tank.setRight(false);
				tank.setDir(Direction.D);
				return;
			}

			else if (tank.getX() > myTank.getX()
					&& tank.getY() >= myTank.getY()
					&& tank.getY() <= myTank.getY() + Tank.SIZE) {
				tank.setUp(false);
				tank.setLeft(true);
				tank.setDown(false);
				tank.setRight(false);
				tank.setDir(Direction.L);
				return;
			} else if (tank.getX() < myTank.getX()
					&& tank.getY() >= myTank.getY()
					&& tank.getY() <= myTank.getY() + Tank.SIZE) {
				tank.setUp(false);
				tank.setLeft(false);
				tank.setDown(false);
				tank.setRight(true);
				tank.setDir(Direction.R);
				return;
			}
		}
		if (tank.getX() <= 0) {
			tank.setUp(false);
			tank.setLeft(false);
			tank.setDown(false);
			tank.setRight(true);
			tank.setDir(Direction.R);
		}
		if (tank.getY() <= 0) {
			tank.setUp(false);
			tank.setLeft(false);
			tank.setDown(true);
			tank.setRight(false);
			tank.setDir(Direction.D);
		}
		if (tank.getX() >= AREA_WIDTH - Tank.SIZE) {
			tank.setUp(false);
			tank.setLeft(true);
			tank.setDown(false);
			tank.setRight(false);
			tank.setDir(Direction.L);
		}
		if (tank.getY() >= AREA_HEIGHT - Tank.SIZE) {
			tank.setUp(true);
			tank.setLeft(false);
			tank.setDown(false);
			tank.setRight(false);
			tank.setDir(Direction.U);
		} else if (r.nextInt(300) == 1) {
			tank.setUp(true);
			tank.setLeft(false);
			tank.setDown(false);
			tank.setRight(false);
			tank.setDir(Direction.U);
		}

		else if (r.nextInt(300) == 2) {
			tank.setUp(false);
			tank.setLeft(true);
			tank.setDown(false);
			tank.setRight(false);
			tank.setDir(Direction.L);
		} else if (r.nextInt(300) == 3) {
			tank.setUp(false);
			tank.setLeft(false);
			tank.setDown(true);
			tank.setRight(false);
			tank.setDir(Direction.D);
		} else if (r.nextInt(300) == 4) {
			tank.setUp(false);
			tank.setLeft(false);
			tank.setDown(false);
			tank.setRight(true);
			tank.setDir(Direction.R);
		}
	}

	public void initMap(File file) {
		try {
			FileInputStream read = new FileInputStream(file);
			for (int i = 0; i < AREA_HEIGHT / 50; i++) {
				for (int j = 0; j < AREA_WIDTH / 50; j++) {
					switch (read.read()) {
					case 1:
						walls.add(new Wall(j * 50, i * 50));
						break;
					case 2:
						irons.add(new Iron(j * 50, i * 50));
						break;
					case 3:
						golds.add(new Gold(j * 50, i * 50));
						break;
					case 4:
						selfBorn = new SelfBorn(j * 50, i * 50);
						break;
					case 5:
						enemyBorns.add(new EnemyBorn(j * 50, i * 50));
						break;
					case 6:
						home = new Home(j * 50, i * 50);
						break;
					}
				}
			}
			read.close();
		} catch (Exception e) {
		}
		;
	}

	public void addTank() {
		if (tankMax <= 0)
			return;
		for (int i = allTanks.size(); i < enemyBorns.size() + 1; i++) {
			try {
				int temp = r.nextInt(enemyBorns.size());
				enemyTank = new Tank(enemyBorns.get(temp).getX(), enemyBorns
						.get(temp).getY(), false, allTanks, walls, irons,
						golds, missles, home, booms, r.nextInt(3) + 1);
			} catch (Exception e) {
				e.printStackTrace();
			}
			enemyTank.setDir(Direction.D);
			enemyTank.setDown(true);
			allTanks.add(enemyTank);
			tankMax--;
			if (tankMax <= 0)
				return;
		}
	}

	public static void addMyTankLives() {
		selfMax++;
	}

	private void over() {

		for (int i = 0; i < AREA_HEIGHT / 50; i++) {
			for (int j = 0; j < AREA_WIDTH / 50; j++) {
				irons.add(new Iron(j * 50, i * 50));
				p.repaint();
				try {
					Thread.sleep(5);
				} catch (InterruptedException e) {
				}
			}
		}
		while (true) {
			flash = !flash;
			p.repaint();
			try {
				Thread.sleep(1000);
			} catch (InterruptedException e) {
			}
			f.addKeyListener(this);
		}
	}

	private void drawOver(Graphics g) {
		p.repaint();
		g.setColor(Color.red);
		g.setFont(new Font("Arial", 1, 100));
		g.drawString("GAME OVER", 100, 200);
		g.setFont(new Font("Arial", 2, 50));
		if (win)
			g.drawString("Congratulation!  You Win!", 100, 400);
		else
			g.drawString("So Sorry,  You Lose!", 100, 400);
		if (flash) {
			g.setFont(new Font("Arial", 2, 30));
			g.setColor(Color.BLACK);
			g.drawString("Press F1 to try again...,", 150, 500);
			g.drawString("Press the other Key to Return the Title...,", 150,
					600);
		}
	}
}

[代码运行效果截图]


java版坦克大战游戏源码

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