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云代码 - java代码库

实现窗体中角色逐渐风化效果

2013-01-01 作者: 程序猿style举报

[java]代码库

package org.test;

import java.awt.Button;
import java.awt.Color;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Panel;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.PixelGrabber;
import java.util.Random;

import org.loon.framework.game.image.Bitmap;
import org.loon.framework.game.image.LColor;

/**
 * <p>
 * Title: LoonFramework
 * </p>
 * <p>
 * Description:java实现图片风化效果
 * </p>
 * <p>
 * Copyright: Copyright (c) 2007
 * </p>
 * <p>
 * Company: LoonFramework
 * </p>
 * 
 * @author chenpeng
 * @email:ceponline@yahoo.com.cn
 * @version 0.1
 */
public class AirslakeImage extends Panel implements Runnable, ActionListener {

	/**
     * 
     */
	private static final long serialVersionUID = 1L;

	static final public int _WIDTH = 400;

	static final public int _HEIGHT = 400;

	private boolean _isRun = false;

	private Image _img;

	private Image _screen;

	private Graphics _back;

	private int _imgWidth;
	private int _imgHeight;

	private Fraction[] _fractions;

	private Thread _timer;

	private Button _meganteButton;
	private Button _revivalButton;

	private Random _rand = new Random();

	public AirslakeImage() {

		_screen = new Bitmap(_WIDTH, _HEIGHT).getImage();

		_back = _screen.getGraphics();

		setSize(_WIDTH, _HEIGHT);

		_meganteButton = new Button("破碎图片");
		_meganteButton.addActionListener(this);
		add(_meganteButton);

		_revivalButton = new Button("还原图片");
		_revivalButton.addActionListener(this);
		add(_revivalButton);
		_revivalButton.setEnabled(false);

		loadImage("role.png");

		init(_img);
	}

	/**
	 * 初始化image图像,分解其中像素
	 * 
	 * @param _img
	 */
	private void init(Image _img) {
		if (_timer != null) {
			_timer = null;
			_isRun = false;
		}
		_fractions = new Fraction[_imgWidth * _imgHeight];
		PixelGrabber pg = new PixelGrabber(_img, 0, 0, _imgWidth, _imgHeight,
				true);
		try {
			pg.grabPixels();
		} catch (InterruptedException e) {
			e.printStackTrace();
		}
		int pixel[] = (int[]) pg.getPixels();

		// 重新封装像素
		for (int y = 0; y < _imgHeight; y++) {
			for (int x = 0; x < _imgWidth; x++) {
				int n = y * _imgWidth + x;
				_fractions[n] = new Fraction();
				double angle = _rand.nextInt(360);
				double speed = 10.0 / _rand.nextInt(30);
				_fractions[n].x = x + 90;
				_fractions[n].y = y + 20;
				_fractions[n].vx = Math.cos(angle * Math.PI / 180) * speed;
				_fractions[n].vy = Math.sin(angle * Math.PI / 180) * speed;
				_fractions[n].color = pixel[n];
				_fractions[n].countToCrush = x / 6 + _rand.nextInt(10);
			}
		}
	}

	public void update(Graphics g) {
		paint(g);
	}

	public void paint(Graphics g) {
		// 变更背景色
		_back.setColor(Color.WHITE);
		// 清空背景
		_back.fillRect(0, 0, _WIDTH, _HEIGHT);

		for (int n = 0; n < _imgWidth * _imgHeight; n++) {
			int x = (int) _fractions[n].x;
			int y = (int) _fractions[n].y;
			LColor color = LColor.getLColor(_fractions[n].color);
			// 纯黑色区域不读取
			if (!LColor.equals(color, LColor.fromArgb(0, 0, 0))) {
				// 获得rgb三色
				int red = color.R;
				int green = color.G;
				int blue = color.B;
				_back.setColor(new Color(red, green, blue));
				// 绘制
				_back.drawLine(x, y, x, y);
			}
		}
		g.drawImage(_screen, 0, 0, this);
	}

	public void actionPerformed(ActionEvent e) {
		if (e.getSource() == _meganteButton) {
			execute();
			_meganteButton.setEnabled(false);
			_revivalButton.setEnabled(true);
		} else if (e.getSource() == _revivalButton) {
			init(_img);
			repaint();
			_meganteButton.setEnabled(true);
			_revivalButton.setEnabled(false);
		}
	}

	/**
	 * 加载图像
	 * 
	 * @param filename
	 */
	private void loadImage(String filename) {
		Bitmap bitmap = new Bitmap(("./image/" + filename).intern());
		// 替换透明区域颜色(象素化后,转为rgb形式的透明区域色值将显示为r=0,g=0,b=0),可以直接用pixel识别透明区域,也可以替换或跳过该区域)
		_img = bitmap.getImage();
		_imgWidth = _img.getWidth(this);
		_imgHeight = _img.getHeight(this);
	}

	/**
	 * 执行操作
	 * 
	 */
	private void execute() {
		_timer = new Thread(this);
		_timer.start();
		_isRun = true;
	}

	class Fraction {
		// 图片在窗体中x
		public double x;
		// 图片在窗体中y
		public double y;
		// 显示图x
		public double vx;
		// 显示图y
		public double vy;
		// color
		public int color;
		// 变形颗粒数量
		public int countToCrush;
	}

	public void run() {
		while (_isRun) {
			for (int n = 0; n < _imgWidth * _imgHeight; n++) {
				if (_fractions[n].countToCrush <= 0) {
					_fractions[n].x += _fractions[n].vx;
					_fractions[n].y += _fractions[n].vy;
					_fractions[n].vy += 0.1;
				} else {
					_fractions[n].countToCrush--;
				}

			}
			// 间隔
			try {
				Thread.sleep(60);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
			repaint();
		}
	}

	public static void main(String[] args) {
		java.awt.EventQueue.invokeLater(new Runnable() {
			public void run() {
				Frame frm = new Frame("java实现图片风化效果");
				frm.add(new AirslakeImage());
				frm.setResizable(false);
				frm.setSize(_WIDTH, _HEIGHT);
				frm.addWindowListener(new WindowAdapter() {
					public void windowClosing(WindowEvent e) {
						System.exit(0);
					}
				});
				frm.setLocationRelativeTo(null);
				frm.setVisible(true);
			}
		});
	}
}

[代码运行效果截图]


实现窗体中角色逐渐风化效果


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