/// |
/// 生成拼音简码 |
/// |
/// Unicode编码字符串 |
/// 拼音简码:string |
public static string GetPinyinCode ( string unicodeString ) |
{ |
int i = 0; |
ushort key = 0; |
string strResult = string .Empty; //创建两个不同的encoding对象 |
Encoding unicode = Encoding.Unicode; |
//创建GBK码对象 |
Encoding gbk = Encoding.GetEncoding ( 936 ); |
//将unicode字符串转换为字节 |
byte [] unicodeBytes = unicode.GetBytes ( unicodeString ); |
//再转化为GBK码 |
byte [] gbkBytes = Encoding.Convert ( unicode, gbk, unicodeBytes ); |
while ( i < gbkBytes.Length ) |
{ |
//如果为数字\字母\其他ASCII符号 |
if ( gbkBytes <= 127 ) |
{ |
strResult = strResult + ( char ) gbkBytes; |
i++; |
} |
#region 否则生成汉字拼音简码,取拼音首字母 |
else |
{ |
key = ( ushort ) ( gbkBytes * 256 + gbkBytes[i + 1] ); |
if ( key >= '\uB0A1' && key <= '\uB0C4' ) |
{ |
strResult = strResult + "A" ; |
} |
else if ( key >= '\uB0C5' && key <= '\uB2C0' ) |
{ |
strResult = strResult + "B" ; |
} |
else if ( key >= '\uB2C1' && key <= '\uB4ED' ) |
{ |
strResult = strResult + "C" ; |
} |
else if ( key >= '\uB4EE' && key <= '\uB6E9' ) |
{ |
strResult = strResult + "D" ; |
} |
else if ( key >= '\uB6EA' && key <= '\uB7A1' ) |
{ |
strResult = strResult + "E" ; |
} |
else if ( key >= '\uB7A2' && key <= '\uB8C0' ) |
{ |
strResult = strResult + "F" ; |
} |
else if ( key >= '\uB8C1' && key <= '\uB9FD' ) |
{ |
strResult = strResult + "G" ; |
} |
else if ( key >= '\uB9FE' && key <= '\uBBF6' ) |
{ |
strResult = strResult + "H" ; |
} |
else if ( key >= '\uBBF7' && key <= '\uBFA5' ) |
{ |
strResult = strResult + "J" ; |
} |
else if ( key >= '\uBFA6' && key <= '\uC0AB' ) |
{ |
strResult = strResult + "K" ; |
} |
else if ( key >= '\uC0AC' && key <= '\uC2E7' ) |
{ |
strResult = strResult + "L" ; |
} |
else if ( key >= '\uC2E8' && key <= '\uC4C2' ) |
{ |
strResult = strResult + "M" ; |
} |
else if ( key >= '\uC4C3' && key <= '\uC5B5' ) |
{ |
strResult = strResult + "N" ; |
} |
else if ( key >= '\uC5B6' && key <= '\uC5BD' ) |
{ |
strResult = strResult + "O" ; |
} |
else if ( key >= '\uC5BE' && key <= '\uC6D9' ) |
{ |
strResult = strResult + "P" ; |
} |
else if ( key >= '\uC6DA' && key <= '\uC8BA' ) |
{ |
strResult = strResult + "Q" ; |
} |
else if ( key >= '\uC8BB' && key <= '\uC8F5' ) |
{ |
strResult = strResult + "R" ; |
} |
else if ( key >= '\uC8F6' && key <= '\uCBF9' ) |
{ |
strResult = strResult + "S" ; |
} |
else if ( key >= '\uCBFA' && key <= '\uCDD9' ) |
{ |
strResult = strResult + "T" ; |
} |
else if ( key >= '\uCDDA' && key <= '\uCEF3' ) |
{ |
strResult = strResult + "W" ; |
} |
else if ( key >= '\uCEF4' && key <= '\uD188' ) |
{ |
strResult = strResult + "X" ; |
} |
else if ( key >= '\uD1B9' && key <= '\uD4D0' ) |
{ |
strResult = strResult + "Y" ; |
} |
else if ( key >= '\uD4D1' && key <= '\uD7F9' ) |
{ |
strResult = strResult + "Z" ; |
} |
else |
{ |
strResult = strResult + "?" ; |
} |
i = i + 2; |
} |
#endregion |
} //end while |
return strResult; |
} |