
package tankwar; |
|
import java.awt.Color; |
import java.awt.Font; |
import java.awt.Graphics; |
import java.awt.event.KeyEvent; |
import java.awt.event.KeyListener; |
import java.io.File; |
import java.io.FileInputStream; |
import java.util.ArrayList; |
import java.util.Random; |
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import javax.swing.BorderFactory; |
import javax.swing.ImageIcon; |
import javax.swing.JFrame; |
import javax.swing.JPanel; |
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import tankwar.Tank.Direction; |
import barrier.EnemyBorn; |
import barrier.Gold; |
import barrier.Home; |
import barrier.Iron; |
import barrier.SelfBorn; |
import barrier.Wall; |
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public class TankWar implements KeyListener { |
static boolean TIMEOUT = false; |
private JFrame f; |
private JPanel gamePanel; |
private PanelShow messgePanel; |
private myPanel p; |
private Tank myTank; |
public static final int AREA_WIDTH = 830; |
public static final int AREA_HEIGHT = 800; |
private ArrayList<Missle> missles = new ArrayList<Missle>(); |
private ArrayList<Tank> allTanks = new ArrayList<Tank>(); |
private ArrayList<Boom> booms = new ArrayList<Boom>(); |
private ArrayList<Wall> walls = new ArrayList<Wall>(); |
private ArrayList<Iron> irons = new ArrayList<Iron>(); |
private ArrayList<Gold> golds = new ArrayList<Gold>(); |
private ArrayList<Item> items = new ArrayList<Item>(); |
private ArrayList<EnemyBorn> enemyBorns = new ArrayList<EnemyBorn>(); |
private SelfBorn selfBorn; |
private Home home; |
private Tank enemyTank; |
private Random r; |
private ImageIcon backGround; |
private final String map; |
private int tankMax; |
private boolean over = false; |
private static int selfMax = 3; |
private boolean win; |
private boolean flash = false; |
private TankWar tw = this; |
static int SCORE = 0; |
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private final JFrame mainF; |
private int style; |
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public TankWar(String map, int tankMax, JFrame mainF, int style) |
throws Exception { |
this.map = map; |
this.tankMax = tankMax; |
this.mainF = mainF; |
this.style = style; |
init(); |
} |
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private void init() { |
f = new JFrame("坦克大战 V3.0"); |
gamePanel = new JPanel(null); |
p = new myPanel(); |
p.setBackground(Color.WHITE); |
r = new Random(); |
messgePanel = new PanelShow(); |
initMap(new File("map/" + map)); |
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try { |
myTank = new Tank(selfBorn.getX(), selfBorn.getY(), true, allTanks, |
walls, irons, golds, missles, home, booms, style); |
} catch (Exception e1) { |
} |
myTank.setDir(Direction.U); |
|
allTanks.add(myTank); |
addTank(); |
try { |
backGround = new ImageIcon( |
TankWar.class.getResource("/pic/whiteback.jpg")); |
} catch (Exception e) { |
} |
|
p.setBorder(BorderFactory.createEtchedBorder(Color.BLACK, Color.WHITE)); |
p.setSize(AREA_WIDTH, AREA_HEIGHT); |
messgePanel.setBounds(AREA_WIDTH, 0, 200, AREA_HEIGHT); |
gamePanel.add(messgePanel); |
gamePanel.add(p); |
f.add(gamePanel); |
f.setBounds(0, 0, AREA_WIDTH + 200, AREA_HEIGHT); |
f.setDefaultCloseOperation(3); |
f.setResizable(true); |
f.setFocusable(true); |
f.addKeyListener(this); |
f.setVisible(true); |
|
new Thread(new Runnable() { |
public void run() { |
while (!over) { |
if (!myTank.isLive()) { |
selfMax--; |
if (selfMax < 0) { |
f.removeKeyListener(tw); |
over = true; |
win = false; |
break; |
} else { |
myTank.setLevel(1); |
myTank.setX(selfBorn.getX()); |
myTank.setY(selfBorn.getY()); |
myTank.setDir(Direction.U); |
myTank.setHp(50); |
myTank.setLive(true); |
} |
} |
if (tankMax <= 0 && allTanks.size() == 1) { |
f.removeKeyListener(tw); |
over = true; |
win = true; |
} |
if (!home.isLive()) { |
f.removeKeyListener(tw); |
over = true; |
win = false; |
} |
p.repaint(); |
myTank.move(); |
for (int i = 1; i < allTanks.size(); i++) { |
allTanks.get(i).move(); |
allTanks.get(i).setNoFire(myTank.getNoFire() + 1); |
// if(allTanks.get(i).getX()%5==0&&allTanks.get(i).getY()%5==0) |
aI(allTanks.get(i)); |
} |
if (allTanks.size() <= enemyBorns.size() + 1) |
addTank(); |
myTank.setNoFire(myTank.getNoFire() + 1); |
messgePanel.setEnemyCount(tankMax); |
messgePanel.setSelfCount(selfMax); |
messgePanel.setScore(SCORE); |
if (SCORE % 500 == 0) { |
SCORE += 100; |
Item item = new Item(allTanks, booms, irons, home); |
items.add(item); |
item.start(); |
} |
try { |
Thread.sleep(30); |
} catch (InterruptedException e) { |
} |
} |
|
over(); |
} |
|
}).start(); |
|
} |
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private class myPanel extends JPanel { |
/** |
* |
*/ |
private static final long serialVersionUID = 4408440723797225328L; |
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@Override |
public void paintComponent(Graphics g) { |
super.paintComponent(g); |
g.drawImage(backGround.getImage(), 0, 0, null); |
for (int j = 0; j < walls.size(); j++) { |
walls.get(j).draw(g); |
} |
for (int j = 0; j < irons.size(); j++) { |
irons.get(j).draw(g); |
} |
for (int j = 0; j < golds.size(); j++) { |
golds.get(j).draw(g); |
} |
for (int j = 0; j < enemyBorns.size(); j++) { |
enemyBorns.get(j).draw(g); |
} |
home.draw(g); |
selfBorn.draw(g); |
|
for (int j = 0; j < allTanks.size(); j++) { |
allTanks.get(j).drawTank(g); |
} |
for (int j = 0; j < irons.size(); j++) { |
irons.get(j).draw(g); |
} |
|
for (int i = 0; i < missles.size(); i++) { |
missles.get(i).drawMissle(g); |
if (!missles.get(i).isLive()) |
missles.remove(i); |
} |
for (int i = 0; i < booms.size(); i++) { |
if (booms.get(i).isLive()) |
booms.get(i).drawBoom(g); |
else |
booms.remove(i); |
} |
for (int j = 0; j < items.size(); j++) { |
if (!items.get(j).isLive()) { |
items.remove(j); |
continue; |
} |
items.get(j).draw(g); |
} |
if (over) |
drawOver(g); |
messgePanel.repaint(); |
} |
} |
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@Override |
public void keyTyped(KeyEvent e) { |
// TODO Auto-generated method stub |
|
} |
|
@Override |
public void keyPressed(KeyEvent e) { |
if (over) { |
if (e.getKeyCode() == KeyEvent.VK_F1) { |
over = false; |
missles.clear(); |
allTanks.clear(); |
booms.clear(); |
walls.clear(); |
irons.clear(); |
golds.clear(); |
enemyBorns.clear(); |
try { |
init(); |
} catch (Exception e1) { |
} |
} else { |
f.setVisible(false); |
mainF.setSize(800, 800); |
mainF.setVisible(true); |
} |
} else if (e.getKeyCode() == KeyEvent.VK_SPACE) { |
myTank.fire(); |
} else { |
myTank.keyPress(e); |
} |
} |
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@Override |
public void keyReleased(KeyEvent e) { |
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myTank.keyReleased(e); |
} |
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public void aI(Tank tank) { |
if (TIMEOUT) { |
tank.setUp(false); |
tank.setLeft(false); |
tank.setDown(false); |
tank.setRight(false); |
return; |
} |
|
if (r.nextInt(40) == 0) |
tank.fire(); |
if (r.nextInt(10) == 0) { |
if (tank.getX() >= myTank.getX() |
&& tank.getX() <= myTank.getX() + Tank.SIZE |
&& tank.getY() > myTank.getY()) { |
tank.setUp(true); |
tank.setLeft(false); |
tank.setDown(false); |
tank.setRight(false); |
tank.setDir(Direction.U); |
return; |
} else if (tank.getX() >= myTank.getX() |
&& tank.getX() <= myTank.getX() + Tank.SIZE |
&& tank.getY() < myTank.getY()) { |
tank.setUp(false); |
tank.setLeft(false); |
tank.setDown(true); |
tank.setRight(false); |
tank.setDir(Direction.D); |
return; |
} |
|
else if (tank.getX() > myTank.getX() |
&& tank.getY() >= myTank.getY() |
&& tank.getY() <= myTank.getY() + Tank.SIZE) { |
tank.setUp(false); |
tank.setLeft(true); |
tank.setDown(false); |
tank.setRight(false); |
tank.setDir(Direction.L); |
return; |
} else if (tank.getX() < myTank.getX() |
&& tank.getY() >= myTank.getY() |
&& tank.getY() <= myTank.getY() + Tank.SIZE) { |
tank.setUp(false); |
tank.setLeft(false); |
tank.setDown(false); |
tank.setRight(true); |
tank.setDir(Direction.R); |
return; |
} |
} |
if (tank.getX() <= 0) { |
tank.setUp(false); |
tank.setLeft(false); |
tank.setDown(false); |
tank.setRight(true); |
tank.setDir(Direction.R); |
} |
if (tank.getY() <= 0) { |
tank.setUp(false); |
tank.setLeft(false); |
tank.setDown(true); |
tank.setRight(false); |
tank.setDir(Direction.D); |
} |
if (tank.getX() >= AREA_WIDTH - Tank.SIZE) { |
tank.setUp(false); |
tank.setLeft(true); |
tank.setDown(false); |
tank.setRight(false); |
tank.setDir(Direction.L); |
} |
if (tank.getY() >= AREA_HEIGHT - Tank.SIZE) { |
tank.setUp(true); |
tank.setLeft(false); |
tank.setDown(false); |
tank.setRight(false); |
tank.setDir(Direction.U); |
} else if (r.nextInt(300) == 1) { |
tank.setUp(true); |
tank.setLeft(false); |
tank.setDown(false); |
tank.setRight(false); |
tank.setDir(Direction.U); |
} |
|
else if (r.nextInt(300) == 2) { |
tank.setUp(false); |
tank.setLeft(true); |
tank.setDown(false); |
tank.setRight(false); |
tank.setDir(Direction.L); |
} else if (r.nextInt(300) == 3) { |
tank.setUp(false); |
tank.setLeft(false); |
tank.setDown(true); |
tank.setRight(false); |
tank.setDir(Direction.D); |
} else if (r.nextInt(300) == 4) { |
tank.setUp(false); |
tank.setLeft(false); |
tank.setDown(false); |
tank.setRight(true); |
tank.setDir(Direction.R); |
} |
} |
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public void initMap(File file) { |
try { |
FileInputStream read = new FileInputStream(file); |
for (int i = 0; i < AREA_HEIGHT / 50; i++) { |
for (int j = 0; j < AREA_WIDTH / 50; j++) { |
switch (read.read()) { |
case 1: |
walls.add(new Wall(j * 50, i * 50)); |
break; |
case 2: |
irons.add(new Iron(j * 50, i * 50)); |
break; |
case 3: |
golds.add(new Gold(j * 50, i * 50)); |
break; |
case 4: |
selfBorn = new SelfBorn(j * 50, i * 50); |
break; |
case 5: |
enemyBorns.add(new EnemyBorn(j * 50, i * 50)); |
break; |
case 6: |
home = new Home(j * 50, i * 50); |
break; |
} |
} |
} |
read.close(); |
} catch (Exception e) { |
} |
; |
} |
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public void addTank() { |
if (tankMax <= 0) |
return; |
for (int i = allTanks.size(); i < enemyBorns.size() + 1; i++) { |
try { |
int temp = r.nextInt(enemyBorns.size()); |
enemyTank = new Tank(enemyBorns.get(temp).getX(), enemyBorns |
.get(temp).getY(), false, allTanks, walls, irons, |
golds, missles, home, booms, r.nextInt(3) + 1); |
} catch (Exception e) { |
e.printStackTrace(); |
} |
enemyTank.setDir(Direction.D); |
enemyTank.setDown(true); |
allTanks.add(enemyTank); |
tankMax--; |
if (tankMax <= 0) |
return; |
} |
} |
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public static void addMyTankLives() { |
selfMax++; |
} |
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private void over() { |
|
for (int i = 0; i < AREA_HEIGHT / 50; i++) { |
for (int j = 0; j < AREA_WIDTH / 50; j++) { |
irons.add(new Iron(j * 50, i * 50)); |
p.repaint(); |
try { |
Thread.sleep(5); |
} catch (InterruptedException e) { |
} |
} |
} |
while (true) { |
flash = !flash; |
p.repaint(); |
try { |
Thread.sleep(1000); |
} catch (InterruptedException e) { |
} |
f.addKeyListener(this); |
} |
} |
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private void drawOver(Graphics g) { |
p.repaint(); |
g.setColor(Color.red); |
g.setFont(new Font("Arial", 1, 100)); |
g.drawString("GAME OVER", 100, 200); |
g.setFont(new Font("Arial", 2, 50)); |
if (win) |
g.drawString("Congratulation! You Win!", 100, 400); |
else |
g.drawString("So Sorry, You Lose!", 100, 400); |
if (flash) { |
g.setFont(new Font("Arial", 2, 30)); |
g.setColor(Color.BLACK); |
g.drawString("Press F1 to try again...,", 150, 500); |
g.drawString("Press the other Key to Return the Title...,", 150, |
600); |
} |
} |
} |




初级程序员
by: 宝二也 发表于:2017-05-19 15:02:53 顶(1) | 踩(0) 回复
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